3DAssets.dev

Loading model

About

A glasshouse bay with the customer entrance in its front wall: a 1.1 m glazed door in an aluminium frame with a threshold, a kick plate and a pull handle, hinged as a named node. Named pivot glasshouse-door on the left hand jamb at x = -0.55. Overall 2.0 m by 4.1 m by 3.3 m; ports as the plain bay. Modelled in metres, +Y up, with the customer or working side toward +Z and the piece resting on y=0. No living plants are modelled. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Glasshouse door bay (Garden Centre and Florist)” asset in my project.

Model: https://cdn.3dassets.dev/assets/17706/v1/model.glb
Asset page: https://3dassets.dev/assets/garden-centre-and-florist-glasshouse-door-module-469b7b92
Description: A glasshouse bay with the customer entrance in its front wall: a 1.1 m glazed door in an aluminium frame with a threshold, a kick plate and a pull handle, hinged as a named node.

- Dimensions (X × Y × Z): 2.009 × 3.358 × 4.122 metres
- Triangles: 4.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17706/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Glasshouse door bay (Garden Centre and Florist)

A glasshouse bay with the customer entrance in its front wall: a 1.1 m glazed door in an aluminium frame with a threshold, a kick plate and a pull handle, hinged as a named node.

Download asset · 212.1 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 37 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 37 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 35 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 35 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 34 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 32 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 32 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 32 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 32 ↓
Shed wall bay, clad (Steampunk Airship Dock and Workshop)

Shed wall bay, clad (Steampunk Airship Dock and Workshop)

A 4 m corrugated shed wall bay on riveted stanchions, 5.0 m to the head.

@3dassets240 tris · 32 ↓

Similar assets

Glazed entrance door pair, 3 m bay (Botanical Glasshouse and Palm House)Animated

Glazed entrance door pair, 3 m bay (Botanical Glasshouse and Palm House)

Full height entrance bay: stone piers, a cast iron frame, a glazed overlight and a pair of white glazed doors 2.35 m tall that swing open on their hinges. Ports at plinth and frame height on both sides.

@3dassets420 tris · 15 ↓
Glasshouse bay module (Garden Centre and Florist)

Glasshouse bay module (Garden Centre and Florist)

A 2 m retail glasshouse bay on a 4 m span: half width aluminium portal frames at both edges, glazed side walls on a 450 mm dwarf wall, two glazed roof slopes, eaves gutters and a ridge capping.

@3dassets3.3k tris · 9 ↓
Glasshouse retail bay (Garden Centre and Florist)

Glasshouse retail bay (Garden Centre and Florist)

A four bay retail glasshouse on the 2 m bay grid standing behind its sales floor: a gable end, two plain bays, the customer door bay and a closing gable, with an irrigation boom on its gantry inside the house, a run of fixed and rolling benching and a potting bench in front...

@3dassets64.7k tris · 12 ↓
Glazed door front 600 (Fitted Kitchen and Bathroom Builder)Animated

Glazed door front 600 (Fitted Kitchen and Bathroom Builder)

Glazed door front 600: a 596 by 715 mm door front with concealed hinge cups, shown as a component so the style is counted once for every carcass width.

@3dassets696 tris · 12 ↓
Glasshouse bay module, 3 m (Botanical Glasshouse and Palm House)

Glasshouse bay module, 3 m (Botanical Glasshouse and Palm House)

Three metre cast iron glasshouse bay 3.3 m tall: stiles, sill, wall plate, a transom and three glazing bars carrying eight panes, ported both ends. Stands on the stepped plinth wall at y=0.9.

@3dassets192 tris · 10 ↓
Clubhouse Door Bay (Golf Course and Clubhouse)Animated

Clubhouse Door Bay (Golf Course and Clubhouse)

A 4 m clubhouse entrance bay on the same module as the wall bay: piers and a lintel round a 1.6 m opening, a timber threshold and a glazed door that swings open.

@3dassets120 tris · 9 ↓
Clubhouse Door Bay (Tennis Club and Courts)Animated

Clubhouse Door Bay (Tennis Club and Courts)

A 4 m clubhouse entrance bay on the same module as the wall bay: piers and a lintel round a 1.8 m opening, a timber threshold and a glazed door that swings open.

@3dassets120 tris · 7 ↓
Wall Front Door 2 m (Cozy Home Interiors)

Wall Front Door 2 m (Cozy Home Interiors)

2 m entrance wall with a coral front door, porthole window, letter plate and brass knob on a named hinge pivot.

@3dassets836 tris · 14 ↓
Wall Bay With Door (Pixel Modern Apartments)Animated

Wall Bay With Door (Pixel Modern Apartments)

Wall bay with an apartment entrance door on a named hinge, letterplate and blocky panels, for a pixel art apartment.

@3dassets180 tris · 9 ↓
Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)Animated

Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)

The same 4 m facade module as an entrance: a 2.4 m opening with two glazed leaves that slide apart into the side glazing, a charcoal head box with the operator above them and a yellow threshold strip in the floor.

@3dassets192 tris · 10 ↓
Entrance lobby bay, automatic doors (Motorway Services and Truck Park)Animated

Entrance lobby bay, automatic doors (Motorway Services and Truck Park)

The entrance bay: the same 2 m shell with a lined opening, a head track, a transom light and two automatic glazed leaves that part sideways in the track. Place two side by side for the full width entrance a services building has.

@3dassets1.7k tris · 8 ↓
Door Wall Bay (Printing Press and Newspaper Office)Animated

Door Wall Bay (Printing Press and Newspaper Office)

Free 3D model of a modular works wall bay with double doors: a 3 m brick panel with a 2.2 by 3.2 m boarded pair of doors that swing open, as a game asset.

@3dassets2.8k tris · 10 ↓