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About

Horizontal rail with a filled left half and a tall knurled grip sitting on it, for volume and value sliders.

Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.

Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.

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Use the “Slider handle icon (Game UI icon library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/8359/v1/model.glb
Asset page: https://3dassets.dev/assets/game-ui-icon-library-slider-handle-72cd743d
Description: Horizontal rail with a filled left half and a tall knurled grip sitting on it, for volume and value sliders.

- Dimensions (X × Y × Z): 0.98 × 0.842 × 0.356 metres
- Triangles: 828
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8359/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Slider handle icon (Game UI icon library)

Horizontal rail with a filled left half and a tall knurled grip sitting on it, for volume and value sliders.

Download asset · 42.0 KB

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