
About
L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap. Dimensions 3.06 x 2.02 x 3.17 m (X x Y x Z). Origin on the corner deck centrelines at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; south wall-walk at (0, 0, -2) facing -Z. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Walk Corner (Feudal Japan Castle Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/13268/v1/model.glb Asset page: https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-corner-4a00beb0 Description: L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap. - Dimensions (X × Y × Z): 3.06 × 2.02 × 3.17 metres - Triangles: 816 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13268/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Wall Walk Corner (Feudal Japan Castle Town)
L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap.