
About
Jettied tailor and weaver with bolts of dyed cloth on a wide counter under a folding awning, and two tenter frames on the flank with lengths of cloth stretched and pegged out to dry. Dimensions 9.05 x 8.90 x 9.62 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Named pivots: door at (2.55, 0.4, 3.52); awning at (-1.4, 3.05, 3.8); sign at (2.9, 3.1, 4.02). The awning rests deployed: its open clip folds it up against the shopfront and close lowers it again. The cloth on the frames is static. Rigid node-transform clips door-open, door-close, awning-open, awning-close, sign-sway drive named nodes on their own pivots. No skinning and no skeleton. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tailor And Weaver Shop (Fantasy MMO City And Townsfolk)” asset in my project. Model: https://cdn.3dassets.dev/assets/32734/v1/model.glb Asset page: https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-tailor-shop-75717b5f Description: Jettied tailor and weaver with bolts of dyed cloth on a wide counter under a folding awning, and two tenter frames on the flank with lengths of cloth stretched and pegged out to dry. Hand painted fantasy MMO city and RPG game asset. - Dimensions (X × Y × Z): 9.05 × 8.9 × 9.62 metres - Triangles: 23.7k - Animations: door-open, door-close, awning-open, awning-close, sign-sway - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32734/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tailor And Weaver Shop (Fantasy MMO City And Townsfolk)
Jettied tailor and weaver with bolts of dyed cloth on a wide counter under a folding awning, and two tenter frames on the flank with lengths of cloth stretched and pegged out to dry. Hand painted fantasy MMO city and RPG game asset.