3DAssets.dev

Loading model

About

A working butcher's shop laid out as one place: an L shaped serve over counter run of chilled and deli modules turned by its corner unit, the wells trayed with cuts, sausage, bacon, pies and cheese and priced on spikes, hanging rails and chalkboards above, the till and the wrapping station at the end, and a window stand by the door. Behind the tiled partition the prep room has the block, three benches, the band saw, mincer, filler, packer and slicer, the knife rack, the sink and the wash down corner, and beyond the chiller door the walk in holds its shelving, its hanging rail and its crates. Floor and walls are the pack's own modules. Static geometry; the models carry their own clips.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Butcher's shop, deli counter and prep room (Butcher's Shop and Deli Counter)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34467/v1/model.glb
Asset page: https://3dassets.dev/assets/butchers-shop-and-deli-counter-butchers--36a603f2-starter-scene
Description: A working butcher's shop laid out as one place: an L shaped serve over counter run of chilled and deli modules turned by its corner unit, the wells trayed with cuts, sausage, bacon, pies and cheese and priced on spikes, hanging rails and chalkboards above, the till and the...

- Dimensions (X × Y × Z): 7.646 × 3.04 × 9.15 metres
- Triangles: 58.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34467/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Butcher's shop, deli counter and prep room (Butcher's Shop and Deli Counter)

A working butcher's shop laid out as one place: an L shaped serve over counter run of chilled and deli modules turned by its corner unit, the wells trayed with cuts, sausage, bacon, pies and cheese and priced on spikes, hanging rails and chalkboards above, the till and the...

Download asset · 2.3 MB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 43 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 42 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 41 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 39 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 38 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 38 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 37 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 33 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 18 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 12 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 11 ↓
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 10 ↓

Similar assets

Serving counter module, timber fascia (Butcher's Shop and Deli Counter)Animated

Serving counter module, timber fascia (Butcher's Shop and Deli Counter)

The serving counter with its fascia and reveal in beech instead of burgundy, for a farm shop or a delicatessen fit out. Ports, deck height and glass line are identical to the painted module.

@3dassets1.4k tris
Refrigerated serving counter module (Butcher's Shop and Deli Counter)Animated

Refrigerated serving counter module (Butcher's Shop and Deli Counter)

A 1.2 m refrigerated serve over counter: a stainless carcass on a recessed plinth with a burgundy fascia and a brass reveal, a chilled display well, raked front glass under a flat canopy, a brass customer rail and a sliding glass access leaf on the server side.

@3dassets1.4k tris
Deli counter module with tray racks (Butcher's Shop and Deli Counter)Animated

Deli counter module with tray racks (Butcher's Shop and Deli Counter)

The dry deli module on the same body and the same ports: the chilled well is replaced by a two tier stainless tray rack for pies, cheese and cold cuts, so a run can mix chilled and ambient bays without a transition piece.

@3dassets1.6k tris
Shop door module (Butcher's Shop and Deli Counter)Animated

Shop door module (Butcher's Shop and Deli Counter)

A 1.5 m wall module with a half glazed burgundy door on a real hinge, a brass threshold and head band, a transom light and a lined opening. Couple it into a run of tiled wall for the shop entrance or the door through to the prep room.

@3dassets3.3k tris
Stainless prep table (Butcher's Shop and Deli Counter)

Stainless prep table (Butcher's Shop and Deli Counter)

A 1.4 m stainless bench on square legs with adjustable feet: a pressed top with a back upstand, an undershelf carrying boxed stock and a coloured cutting board laid on the working end.

@3dassets1.2k tris
Tiled wall module (Butcher's Shop and Deli Counter)

Tiled wall module (Butcher's Shop and Deli Counter)

The 1.5 m by 3 m shop wall: white glazed tile on both faces with proud courses and perpends, a coved skirting, a burgundy dado band and a capping bead. Couple them on their stiles for a shop, a prep room or a partition.

@3dassets1.5k tris
Counter corner module (Butcher's Shop and Deli Counter)

Counter corner module (Butcher's Shop and Deli Counter)

The 900 mm square unit that turns a counter run through 90 degrees: the same plinth, carcass and deck height, burgundy fascias on both exposed faces, a scrubbed beech board let into the top and a roll of wrapping on its spindle.

@3dassets1.1k tris
Counter scales (Butcher's Shop and Deli Counter)

Counter scales (Butcher's Shop and Deli Counter)

A counter top scale in the house burgundy with a stainless weighing platform, a brass dial head on a post and a blank face with a single needle. No figures on the dial.

@3dassets536 tris
Shop floor tile (Butcher's Shop and Deli Counter)

Shop floor tile (Butcher's Shop and Deli Counter)

A 1.5 m square of grey non slip floor on the same grid as the walls, with a proud jointing border and a centre inlay so a field of them reads as laid floor rather than one flat plane.

@3dassets124 tris
Butcher's block table (Butcher's Shop and Deli Counter)

Butcher's block table (Butcher's Shop and Deli Counter)

A 200 mm laminated beech block on a heavy timber stand with steel feet, banded in stainless, with a scrubbed working dish in the top, a knife slot in the front rail and two hooks on the end.

@3dassets1.7k tris
Display tray of cuts (Butcher's Shop and Deli Counter)

Display tray of cuts (Butcher's Shop and Deli Counter)

A stainless display tray on a parchment liner, laid with eight trimmed cuts in two rows, each a rounded block of lean with a pale trim cap. Stands on a counter well or a deli rack.

@3dassets1.4k tris
Cheese and cold cuts tray (Butcher's Shop and Deli Counter)

Cheese and cold cuts tray (Butcher's Shop and Deli Counter)

Two cut truckles with a darker rind band beside a fan of sliced cold cuts, on the same stainless tray and liner. The deli half of a butcher and delicatessen counter.

@3dassets714 tris