
About
Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Dimensions 9.00 x 7.94 x 4.00 m (X x Y x Z). Pivot on the 4 m grid origin at ground level, the passage running along Z; metre units, +Y up, +Z front. Named pivots: portcullis at (0, 0.74, 1.02); gate-l at (-1.58, 0.44, -0.9); gate-r at (1.58, 0.44, -0.9). Connectors: e wall at (4, 0, 0) facing +X; w wall at (-4, 0, 0) facing -X. The portcullis and the gate leaves are separate systems, so each carries its own clip pair. The winch gear above the passage is modelled solid and does not turn. Rigid node-transform clips portcullis-open, portcullis-close, gate-open, gate-close drive named nodes on their own pivots. No skinning and no skeleton. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Great City Gatehouse (Fantasy MMO City And Townsfolk)” asset in my project. Model: https://cdn.3dassets.dev/assets/32739/v1/model.glb Asset page: https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-city-gatehouse-6af8de89 Description: Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset. - Dimensions (X × Y × Z): 9.001 × 7.94 × 3.998 metres - Triangles: 19.2k - Animations: portcullis-open, portcullis-close, gate-open, gate-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32739/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Great City Gatehouse (Fantasy MMO City And Townsfolk)
Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.