
About
Loose box bay 3.6 m wide with boarded walls to 1.35 m, rendered blockwork above, a barred aisle front and straw bedding. Dimensions 3.60 x 3.02 x 3.60 m (X x Y x Z). Modular bay: origin centred on the bay footprint at floor level, 3.6 m wide, aisle face at +Z; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Stall Bay (Horse Stables and Equestrian Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/23774/v1/model.glb Asset page: https://3dassets.dev/assets/equestrian-yard-and-stables-stall-bay-28dd054b Description: Open-fronted loose box bay with a boarded lower wall, barred upper front and straw bedding. - Dimensions (X × Y × Z): 3.602 × 3.02 × 3.602 metres - Triangles: 396 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23774/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Stall Bay (Horse Stables and Equestrian Yard)
Open-fronted loose box bay with a boarded lower wall, barred upper front and straw bedding.