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About
Galvanised floodlight mast 6 m tall on a ballasted base: a tapered column with a charcoal head frame carrying four canted flood lamps with glass lenses, a hooded junction box at working height and a yellow impact collar at the foot. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.70 by 6.02 by 0.90 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static mast; the lamps do not aim, the column does not telescope and the supply cable is modelled inside it. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Site floodlight mast (Demolition and Site Clearance)” asset in my project. Model: https://cdn.3dassets.dev/assets/35711/v1/model.glb Asset page: https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-b37456b3 Description: Galvanised floodlight mast 6 m tall on a ballasted base: a tapered column with a charcoal head frame carrying four canted flood lamps with glass lenses, a hooded junction box at working height and a yellow impact collar at the foot. - Dimensions (X × Y × Z): 1.7 × 6.016 × 0.9 metres - Triangles: 436 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35711/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Site floodlight mast (Demolition and Site Clearance)
Galvanised floodlight mast 6 m tall on a ballasted base: a tapered column with a charcoal head frame carrying four canted flood lamps with glass lenses, a hooded junction box at working height and a yellow impact collar at the foot.