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About
The same 2 m auditorium module marked out as a wheelchair space: an amber ring round a cream symbol, for the flat bay at the end of a row or at the back of the rake. Metre units, +Y up, the customer side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wheelchair Space Marking Tile (Cinema Multiplex and Foyer)” asset in my project. Model: https://cdn.3dassets.dev/assets/34657/v1/model.glb Asset page: https://3dassets.dev/assets/cinema-multiplex-and-foyer-wheelchair-space-tile-a6a67a60 Description: The same 2 m auditorium module marked out as a wheelchair space: an amber ring round a cream symbol, for the flat bay at the end of a row or at the back of the rake. - Dimensions (X × Y × Z): 2 × 0.024 × 2 metres - Triangles: 544 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34657/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wheelchair Space Marking Tile (Cinema Multiplex and Foyer)
The same 2 m auditorium module marked out as a wheelchair space: an amber ring round a cream symbol, for the flat bay at the end of a row or at the back of the rake.