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About
A 3 m bay of hipped tiled roof with lifted eave corners, a round end tile course along both eaves and a ridge run over it. Overall 3.00 by 1.05 by 3.83 m (X by Y by Z). Metre units, +Y up, the side a visitor approaches from toward +Z, resting on y=0. Bay 3 m along the ridge, 3.8 m across the eaves, 0.9 m from eave to ridge. Origin on the eave line; place at eave height and close the top with a ridge tile run. No surface carries hangul, hanja or characters of any other script, and nothing here copies a real building or place. Static geometry; no rig, collision or navigation data.
Use with an AI agent
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Use the “Hipped Tile Roof Module (Korean Hanok Village and Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/38039/v1/model.glb Asset page: https://3dassets.dev/assets/korean-hanok-village-and-street-hipped-tile-roof-modul-fb2a5427 Description: A 3 m bay of hipped tiled roof with lifted eave corners, a round end tile course along both eaves and a ridge run over it. - Dimensions (X × Y × Z): 3 × 1.05 × 3.83 metres - Triangles: 1.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38039/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Hipped Tile Roof Module (Korean Hanok Village and Street)
A 3 m bay of hipped tiled roof with lifted eave corners, a round end tile course along both eaves and a ridge run over it.