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About
An 8.2 x 3.2 m static holiday caravan on concrete piers with a boarded skirt, a shallow pitched roof, tinted lounge and bedroom lights, a livery band under the eaves and timber steps to the door. The door is one node on its hinge stile and swings open. Overall 8.360 x 2.870 x 4.020 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: door. Caravan Park and Campsite / holidaypark-lp-v1: mown grass, concrete hardstanding, cream caravan shell, sawn timber, galvanised steel and charcoal glazing, with the orange and blue of awnings, tents and site signage carrying the colour, embedded procedural timber and concrete maps and no custom shaders. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Static Caravan on Blocks (Caravan Park and Campsite)” asset in my project. Model: https://cdn.3dassets.dev/assets/35342/v1/model.glb Asset page: https://3dassets.dev/assets/caravan-park-and-campsite-static-caravan-f2af6369 Description: An 8.2 x 3.2 m static holiday caravan on concrete piers with a boarded skirt, a shallow pitched roof, tinted lounge and bedroom lights, a livery band under the eaves and timber steps to the door. The door is one node on its hinge stile and swings open. - Dimensions (X × Y × Z): 8.36 × 2.87 × 4.02 metres - Triangles: 368 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35342/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Static Caravan on Blocks (Caravan Park and Campsite)
An 8.2 x 3.2 m static holiday caravan on concrete piers with a boarded skirt, a shallow pitched roof, tinted lounge and bedroom lights, a livery band under the eaves and timber steps to the door. The door is one node on its hinge stile and swings open.