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About
A 1.2 m fire pit: a ring of set stones round an ash bed with three logs stacked over the embers. The fire itself is glowing geometry rather than an effect: there are no lights, no particles and nothing animated, because flame is not a rigid body. Overall 1.392 x 0.375 x 1.294 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Caravan Park and Campsite / holidaypark-lp-v1: mown grass, concrete hardstanding, cream caravan shell, sawn timber, galvanised steel and charcoal glazing, with the orange and blue of awnings, tents and site signage carrying the colour, embedded procedural timber and concrete maps and no custom shaders. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fire Pit Ring with Logs (Caravan Park and Campsite)” asset in my project. Model: https://cdn.3dassets.dev/assets/35364/v1/model.glb Asset page: https://3dassets.dev/assets/caravan-park-and-campsite-fire-pit-ring-a42e931d Description: A 1.2 m fire pit: a ring of set stones round an ash bed with three logs stacked over the embers. The fire itself is glowing geometry rather than an effect: there are no lights, no particles and nothing animated, because flame is not a rigid body. - Dimensions (X × Y × Z): 1.392 × 0.375 × 1.294 metres - Triangles: 532 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35364/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Fire Pit Ring with Logs (Caravan Park and Campsite)
A 1.2 m fire pit: a ring of set stones round an ash bed with three logs stacked over the embers. The fire itself is glowing geometry rather than an effect: there are no lights, no particles and nothing animated, because flame is not a rigid body.