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About
Free 3D model of a timber post crane for a historical canal quay kit: stone base, oak post and a braced jib with a sheave, hook and winch drum that slew together. Dimensions 1.60 by 4.93 by 3.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: jib at (0.00, 0.00, 0.00) m. Quayside crane 4.90 m tall with a 3.00 m reach, standing on a stone base. The jib, its brace, the sheave, the hook and the winch are one node turning about the post, which is how a post crane is worked. The rope is modelled solid and its length does not change. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Rigid node-transform clips: slew. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Canal Quay Crane (Canal Town and Windmill)” asset in my project. Model: https://cdn.3dassets.dev/assets/36659/v1/model.glb Asset page: https://3dassets.dev/assets/canal-town-and-windmill-canal-quay-crane-fbb483b8 Description: Free 3D model of a timber post crane for a historical canal quay kit: stone base, oak post and a braced jib with a sheave, hook and winch drum that slew together. - Dimensions (X × Y × Z): 1.6 × 4.928 × 3.979 metres - Triangles: 1.0k - Animations: slew - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36659/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Canal Quay Crane (Canal Town and Windmill)
Free 3D model of a timber post crane for a historical canal quay kit: stone base, oak post and a braced jib with a sheave, hook and winch drum that slew together.