
Loading model
About
Free 3D model of a stone hitching post with an iron ring for a historical canal town street kit: turned post, moulded cap and a tethering ring. Dimensions 0.29 by 1.22 by 0.30 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Post 1.22 m tall and 0.30 m across. Static model; the ring is modelled solid and does not swing. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Town Hitching Post (Canal Town and Windmill)” asset in my project. Model: https://cdn.3dassets.dev/assets/36675/v1/model.glb Asset page: https://3dassets.dev/assets/canal-town-and-windmill-town-hitching-post-28eb6d39 Description: Free 3D model of a stone hitching post with an iron ring for a historical canal town street kit: turned post, moulded cap and a tethering ring. - Dimensions (X × Y × Z): 0.285 × 1.22 × 0.3 metres - Triangles: 242 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36675/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Town Hitching Post (Canal Town and Windmill)
Free 3D model of a stone hitching post with an iron ring for a historical canal town street kit: turned post, moulded cap and a tethering ring.