
Loading model
About
Free 3D model of a painted canal town signpost with three blank finger boards for a historical street kit: turned post, stone collar and pointed boards. Dimensions 1.74 by 3.16 by 2.41 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Signpost 3.16 m tall on a 0.54 m stone collar. Every board is blank apart from invented abstract marks: no lettering, place name or real destination is modelled. Static model. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Town Signpost Blank Boards (Canal Town and Windmill)” asset in my project. Model: https://cdn.3dassets.dev/assets/36692/v1/model.glb Asset page: https://3dassets.dev/assets/canal-town-and-windmill-town-signpost-blank-boards-5e143417 Description: Free 3D model of a painted canal town signpost with three blank finger boards for a historical street kit: turned post, stone collar and pointed boards. - Dimensions (X × Y × Z): 1.739 × 3.16 × 2.411 metres - Triangles: 910 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36692/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Town Signpost Blank Boards (Canal Town and Windmill)
Free 3D model of a painted canal town signpost with three blank finger boards for a historical street kit: turned post, stone collar and pointed boards.