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About
Free 3D model of a cased street water pump for a historical canal town kit: painted column, brass spout, a bucket under it and a handle that rocks. Dimensions 0.90 by 2.16 by 1.83 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: pump-handle at (0.00, 1.76, 0.10) m. Pump 2.16 m tall on a 0.90 m stone base. The handle is one node rocking about its trunnion; the column, the spout and the pail are fixed. No water is modelled. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Rigid node-transform clips: pump. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Street Water Pump (Canal Town and Windmill)” asset in my project. Model: https://cdn.3dassets.dev/assets/36685/v1/model.glb Asset page: https://3dassets.dev/assets/canal-town-and-windmill-street-water-pump-cb57e753 Description: Free 3D model of a cased street water pump for a historical canal town kit: painted column, brass spout, a bucket under it and a handle that rocks. - Dimensions (X × Y × Z): 0.9 × 2.16 × 1.835 metres - Triangles: 1.0k - Animations: pump - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36685/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Street Water Pump (Canal Town and Windmill)
Free 3D model of a cased street water pump for a historical canal town kit: painted column, brass spout, a bucket under it and a handle that rocks.