3DAssets.dev

Loading model

About

Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames. Overall 3.00 by 0.90 by 0.52 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Ports sit on the end faces at cap height so the run closes with no gap; the bay frame goes on at y=0.9. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no botanic garden, palm house, horticultural society, nursery or seed house is named or depicted, no real building is reproduced, and every label, board and plate face is blank.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)” asset in my project.

Model: https://cdn.3dassets.dev/assets/38529/v1/model.glb
Asset page: https://3dassets.dev/assets/botanical-glasshouse-and-palm-house-botanical-glasshou-7d865d59
Description: Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames.

- Dimensions (X × Y × Z): 3 × 0.9 × 0.52 metres
- Triangles: 36
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38529/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)

Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames.

Download asset · 2.8 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 12 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 8 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 8 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 8 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 7 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 7 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 6 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 6 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 6 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 6 ↓
Great City Gatehouse (Fantasy MMO City And Townsfolk)Animated

Great City Gatehouse (Fantasy MMO City And Townsfolk)

Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.

@3dassets19.2k tris · 6 ↓

Similar assets

Stone Plinth Base Module (Korean Hanok Village and Street)

Stone Plinth Base Module (Korean Hanok Village and Street)

A 3 m square dressed stone plinth course in three steps, the raised base a hanok floor is laid on. Tiles on a 3 m grid.

@3dassets324 tris
Stone Wall Block (Jungle Temple and Stone City)

Stone Wall Block (Jungle Temple and Stone City)

Free 3D model of a 3 m coursed limestone wall block, 2.6 m tall with a capping course and moss in the joints, for a jungle stone city.

@3dassets1.0k tris
Stone Wall Collapsed (Jungle Temple and Stone City)

Stone Wall Collapsed (Jungle Temple and Stone City)

Free 3D model of a collapsed stone wall section: a 3 m run of coursed limestone falling away to a rubble spill, with moss and a hanging vine.

@3dassets3.0k tris
Stone Step Platform (Jungle Temple and Stone City)

Stone Step Platform (Jungle Temple and Stone City)

Free 3D model of a two step stone platform: a 4.4 m coursed limestone dais 0.96 m tall, for an altar, a stela group or a shrine in a plaza.

@3dassets1.9k tris
Stepped Platform (Andean Terraces and Stone Village)

Stepped Platform (Andean Terraces and Stone Village)

A stepped ceremonial platform of dressed stone, 6 m square and 1.5 m high in three courses, with a flight of steps up the front face and two low markers on the top.

@3dassets216 tris
Wall High Clerestory (Modular Survival Base Builder)

Wall High Clerestory (Modular Survival Base Builder)

Wall High Clerestory: 2 × 2.4 × 0.18 m nominal survival wall assembly.

@3dassets2.2k tris
Wall High Clerestory Reinforced (Modular Survival Base Builder)

Wall High Clerestory Reinforced (Modular Survival Base Builder)

Wall High Clerestory Reinforced: 2 × 2.4 × 0.18 m nominal survival wall assembly.

@3dassets2.2k tris
Terrace Wall High (Andean Terraces and Stone Village)

Terrace Wall High (Andean Terraces and Stone Village)

A 2.00 m agricultural terrace module, 4 m of coursed and battered stone retaining wall with the tilled bed and its ploughed furrows behind it. Modules lay end to end along their side ports to make a terrace row of any length.

@3dassets276 tris
Stone Wall Module (Andean Terraces and Stone Village)

Stone Wall Module (Andean Terraces and Stone Village)

A 4 m module of drystone field wall 1.25 m high with a capping course, tapering as it rises. Modules lay end to end on their ports to fence a plot or line a path.

@3dassets300 tris
Stone Step Block (Andean Terraces and Stone Village)

Stone Step Block (Andean Terraces and Stone Village)

A single dressed step block, 1.6 m wide and 360 mm high, with a nosing on the tread. Stack and set back to build a stair, or lay in a run on its end ports.

@3dassets24 tris
Back bar bottle steps bay (Bar, Pub and Brewery Taproom)Animated

Back bar bottle steps bay (Bar, Pub and Brewery Taproom)

A full height back bar bay of bottle steps: a panelled base cabinet with fielded doors and brass knobs, a bullnose worktop, four stepped display tiers with moulded nosings and brass gallery rails against a mirrored back, framed by turned pilasters under a moulded cornice.

@3dassets3.6k tris
Temple Platform Plinth (Jungle Temple and Stone City)

Temple Platform Plinth (Jungle Temple and Stone City)

Free 3D model of a 6 m stone temple platform: a low coursed limestone plinth with a capping slab, a stucco band and a little fallen stone on its head.

@3dassets2.1k tris