{"data":{"id":"38529","slug":"botanical-glasshouse-and-palm-house-botanical-glasshou-7d865d59","title":"Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)","summary":"Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames.","description":"Three metre stepped limestone plinth 0.9 m high, an oversailing base course, a set back die and a weathered cap, ported on both ends so a run of any length carries the glasshouse bay frames. Overall 3.00 by 0.90 by 0.52 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Ports sit on the end faces at cap height so the run closes with no gap; the bay frame goes on at y=0.9. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no botanic garden, palm house, horticultural society, nursery or seed house is named or depicted, no real building is reproduced, and every label, board and plate face is blank.","status":"published","url":"https://3dassets.dev/assets/botanical-glasshouse-and-palm-house-botanical-glasshou-7d865d59","cdnUrl":"https://cdn.3dassets.dev/assets/38529/v1/model.glb","downloadUrl":"https://3dassets.dev/download/botanical-glasshouse-and-palm-house-botanical-glasshou-7d865d59","thumbnailUrl":"https://cdn.3dassets.dev/assets/38529/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38529/v1/poster.webp","blurhash":"UJHLh@%M9Fxu%M~qt7M{00f6?aRjM{9FWBt7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2868,"triangles":36,"vertices":84,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,0.00005034361970640555,-0.2600177007354961],"max":[1.5,0.8999496325384357,0.2600177007354961]},"sizeMeters":[3,0.9,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:44:28.211Z","updatedAt":"2026-09-12T15:44:28.310Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38529/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppedStonePlinthWall3MBotanicalGlasshouseAndPalmHouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38529/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38529/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38529/v1/model.glb\" alt=\"Stepped stone plinth wall, 3 m (Botanical Glasshouse and Palm House)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38529/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38529/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}