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About
Forged wall sconce with a scrolled arm, a drip pan and a tallow candle burning in it, fixed to a boarded plate so it mounts flat on a wall or a post. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.12 by 0.28 by 0.19 m (X by Y by Z). Metre units, +Y up, the working face toward +Z. The origin is the centre of the fixing plate at the back, so it mounts flat on a wall panel. Static geometry; no rig, collision or navigation data. Static sconce; the flame is modelled solid under an emissive looking material and the file embeds no light. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall candle sconce, 0.3 m (Blacksmith Forge and Armoury)” asset in my project. Model: https://cdn.3dassets.dev/assets/37606/v1/model.glb Asset page: https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-a7dcdfe3 Description: Forged wall sconce with a scrolled arm, a drip pan and a tallow candle burning in it, fixed to a boarded plate so it mounts flat on a wall or a post. - Dimensions (X × Y × Z): 0.12 × 0.28 × 0.189 metres - Triangles: 200 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37606/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Wall candle sconce, 0.3 m (Blacksmith Forge and Armoury)
Forged wall sconce with a scrolled arm, a drip pan and a tallow candle burning in it, fixed to a boarded plate so it mounts flat on a wall or a post.