
About
Wall hung WC pan for a concealed frame; exported resting on y=0 as the runner requires, and mounted in use with the rim at 400 mm above finished floor. Seat and lid are named pivoted nodes. Measured extent 0.360 x 0.450 x 0.490 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: lid, seat. Rigid node-transform clips: lid-open, lid-close, seat-open and seat-close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall hung WC pan (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17873/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-wc-wall-hung-a560606c Description: Wall hung WC pan with a shrouded underside, a fixing plate and two bolt sleeves, plus a named seat and lid. - Dimensions (X × Y × Z): 0.36 × 0.45 × 0.49 metres - Triangles: 1.5k - Animations: lid-open, lid-close, seat-open, seat-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17873/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Wall hung WC pan (Fitted Kitchen and Bathroom Builder)
Wall hung WC pan with a shrouded underside, a fixing plate and two bolt sleeves, plus a named seat and lid.