
About
Wall hung vanity: 800 by 460 by 500 mm with two named drawer fronts, a ceramic worktop with an inset bowl, and two steel brackets on the back face. Exported resting on y=0; mounted in use with the top at 850 mm. Measured extent 0.820 x 0.528 x 0.621 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: drawer-1, drawer-2. Connectors run-left and run-right of type base-run. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bathroom wall hung vanity 800 (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17886/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-vanity-wall-hung-23713a4a Description: 800 mm wall hung vanity: two named drawers, a ceramic top with an inset bowl and two wall brackets. - Dimensions (X × Y × Z): 0.82 × 0.528 × 0.621 metres - Triangles: 1.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17886/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bathroom wall hung vanity 800 (Fitted Kitchen and Bathroom Builder)
800 mm wall hung vanity: two named drawers, a ceramic top with an inset bowl and two wall brackets.