
About
Floor standing double vanity on a 100 mm recessed plinth: 1200 by 460 mm with two named doors and a ceramic worktop carrying two inset bowls and two chrome wastes. Measured extent 1.220 x 0.828 x 0.528 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: door-left, door-right. Connectors run-left and run-right of type base-run. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bathroom double vanity unit 1200 (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17885/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-vanity-1200-double-d4d6b7b7 Description: 1200 mm double vanity with a pair of doors and a ceramic top carrying two inset bowls. - Dimensions (X × Y × Z): 1.22 × 0.828 × 0.528 metres - Triangles: 2.4k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17885/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Bathroom double vanity unit 1200 (Fitted Kitchen and Bathroom Builder)
1200 mm double vanity with a pair of doors and a ceramic top carrying two inset bowls.