
About
Back to wall WC pan: 360 by 560 mm footprint with a flat back face that closes against a concealed cistern frame or a WC unit. Rim at 400 mm; seat and lid are named pivoted nodes. Measured extent 0.360 x 0.440 x 0.460 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: lid, seat. Rigid node-transform clips: lid-open, lid-close, seat-open and seat-close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Back to wall WC pan (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17871/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-wc-back-to-wall-d02a8d04 Description: Back to wall WC pan with a flat back for a concealed cistern, a hollow bowl and a named seat and lid. - Dimensions (X × Y × Z): 0.36 × 0.44 × 0.46 metres - Triangles: 1.5k - Animations: lid-open, lid-close, seat-open, seat-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17871/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Back to wall WC pan (Fitted Kitchen and Bathroom Builder)
Back to wall WC pan with a flat back for a concealed cistern, a hollow bowl and a named seat and lid.