
About
Conventional aircraft pushback tug: a heavy low ballasted body with a chevron nose bumper, a raised glazed cab with roof lamps and a beacon, mirror arms, tow hitches at both ends and four wide road wheels on named nodes. Original generic design with no operator identity, insignia, lettering or livery. The nose deck is left clear for the towbar. Dimensions 2.76 x 2.53 x 5.32 m (X x Y x Z). Origin at the footprint centre on the ground, the working nose toward +Z. Wheels are named nodes with axle-centre pivots. Metres, +Y up, +Z front. Named pivot nodes: wheel-front-right at [1.140, 0.500, 1.410]; wheel-front-right-steel at [1.140, 0.500, 1.410]; wheel-front-left at [-1.140, 0.500, 1.410]; wheel-front-left-steel at [-1.140, 0.500, 1.410]; wheel-rear-right at [1.140, 0.500, -1.390]; wheel-rear-right-steel at [1.140, 0.500, -1.390]; wheel-rear-left at [-1.140, 0.500, -1.390]; wheel-rear-left-steel at [-1.140, 0.500, -1.390]. Airside stylized palette of eight flat colours, no textures required. Rigid node-transform clips: wheel-roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pushback Tug (Airport Terminal and Ground Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/26063/v1/model.glb Asset page: https://3dassets.dev/assets/airport-terminal-and-ground-operations-pushback-tug-92c14e4b Description: Conventional aircraft pushback tug: a heavy low ballasted body with a chevron nose bumper, a raised glazed cab with roof lamps and a beacon, mirror arms, tow hitches at both ends and four wide road wheels on named nodes. - Dimensions (X × Y × Z): 2.76 × 2.53 × 5.32 metres - Triangles: 1.3k - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26063/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pushback Tug (Airport Terminal and Ground Operations)
Conventional aircraft pushback tug: a heavy low ballasted body with a chevron nose bumper, a raised glazed cab with roof lamps and a beacon, mirror arms, tow hitches at both ends and four wide road wheels on named nodes.