Free models · Game-ready GLB
Assets
Every model here is a game-ready GLB that drops into three.js, Blender, Godot, Unity and Unreal, free to use in personal and commercial work without crediting anyone.
Files are binary glTF with embedded WebP textures and quantized geometry, which three.js reads natively and Blender, Godot and Unity import as they are, so nothing needs a Draco or KTX2 decoder. Each asset page carries a permanent CDN URL you can load straight from your code.
22,849 free GLB models
Grimoire Stand (Arcane Academy and Spell Trials)
Bound grimoire held on dedicated stone reading stand; pages static.
Observatory Dome Pavilion (Arcane Academy and Spell Trials)
Complete enclosed circular observatory pavilion with solid domed roof and twelve pilasters; interior shell is not enterable.
Spell Focus Lectern (Arcane Academy and Spell Trials)
Rune focus plate on sculpted lectern pedestal.
Portal Stabilizer (Arcane Academy and Spell Trials)
Resonant crystal held within brass containment hoop.
Armillary Sphere (Arcane Academy and Spell Trials)
Three intersecting celestial meridian rings around turquoise globe.
Telescope (Arcane Academy and Spell Trials)
Inclined brass-collared optical barrel on geared equatorial pedestal; aiming is static.
Rune Portal Frame (Arcane Academy and Spell Trials)
Walk-through circular portal frame with eight crystalline sockets; portal surface and teleport logic omitted.
Orrery (Arcane Academy and Spell Trials)
Three brass orbital tracks and planet beads with continuous spin clip.
Balustrade End (Arcane Academy and Spell Trials)
Terminal guardrail post with brass finial.
Balustrade Corner (Arcane Academy and Spell Trials)
L-shaped returned balustrade.
Balustrade Straight (Arcane Academy and Spell Trials)
Three-metre balustrade with nine turned spindles.
Arcade Straight (Arcane Academy and Spell Trials)
Three-metre open colonnade with circular tracery.
Landing (Arcane Academy and Spell Trials)
Raised square stair landing with inset enamel cap.
Stair (Arcane Academy and Spell Trials)
Six solid chamfered stone treads climbing 1.08 metres.
Arcade End (Arcane Academy and Spell Trials)
Terminal arcade pier with crystal finial.
Arcade Corner (Arcane Academy and Spell Trials)
Right-angle colonnade return with shared corner footprint.
Roof End (Arcane Academy and Spell Trials)
Roof termination cassette with raised rear parapet.
First circle town edge (Battle Royale Town and Airfield)
A free modern military battle royale scene, 72 m across and 33 m deep, set on the first circle boundary where an abandoned town edge meets a small airfield. Two buildings stand on the left, both closed on all four sides and roofed with a parapet: a two storey block with shop...
Roof Bay (Arcane Academy and Spell Trials)
Three-metre complete flat roof cassette with raised weather cap.
Entrance Doorway (Arcane Academy and Spell Trials)
Brass-bound enamel door with modelled pull, paired open and close clips.
Corner Pier (Arcane Academy and Spell Trials)
Square capital and turned stone corner pier.
Academy Wall (Arcane Academy and Spell Trials)
Three-metre coursed masonry wall with cornice.
Window Bay (Arcane Academy and Spell Trials)
Lead-free turquoise glazing, brass mullions and recessed sill.
Celestial Mosaic Floor (Arcane Academy and Spell Trials)
Three-metre inlaid celestial compass pavement.