Free models · Game-ready GLB
Roads infrastructure
Every roads infrastructure below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole roads infrastructure set from the packs.
292 free GLB models
Concrete Jersey Barrier (Tactical Shooter Hill Town)
Free 3D model of a concrete jersey barrier for a tactical FPS hill town map kit. Measures 2.02 by 0.95 by 0.62 m.
Cobbled Ground Tile (Tactical Shooter Hill Town)
Free 3D model of a 4 m cobbled ground tile for a tactical FPS hill town map kit. Measures 4.00 by 0.12 by 4.00 m.
Wooden Road Sign Post (Wipe Day Survival Island)
Free 3D low poly wooden road sign post for survival map junctions: a 2.5 m pole on a stone footing with two blank fingerboards and steel face plates.
Dirt Road Junction Piece (Wipe Day Survival Island)
Free 3D low poly dirt road junction tile: a 3 m square with a worn turning circle, scattered gravel and four corner verge blocks, meeting road tiles on all four edges.
Dirt Road Piece (Wipe Day Survival Island)
Free 3D low poly dirt road tile for open world survival maps: a 3 m square graded track with loose gravel and a stone verge on all four edges, tiling on a 3 m grid.
Path slab (Lawn Mowing Simulator Kit)
Low poly 0.9 m square path slab with a chamfered top, for laying a garden path or a patio.
Sodium Street Light (Halloween Slasher Street)
Free 3D model of a 7 m sodium street light with a curved mast arm and a lit cobra head: orange emissive lens for Halloween horror night scenes.
Concrete Kerb Section (Halloween Slasher Street)
Free 3D model of a 4 m concrete kerb, gutter and cracked sidewalk section: modular street edge for Halloween horror suburban game scenes.
Moat Bridge Short (Feudal Japan Castle Town)
4 m single-pier timber bridge for a narrow channel.
Moat Bridge (Feudal Japan Castle Town)
8 m gently arched timber moat bridge with railings and three pier frames standing in the water.
Stone Market Road (Feudal Japan Castle Town)
Four-metre road tile with six long stone paving strips.
Perimeter Gate (Airport Terminal and Ground Operations)
Airside perimeter sliding gate: two capped portal posts on cast pads, a ground rail, a mesh gate leaf on a named sliding node with hazard panels and rollers, and a guard kiosk with a card reader and a camera mast.
Stand Guidance Display (Airport Terminal and Ground Operations)
Visual docking guidance display: a two post frame carrying a large dark alignment screen with a centre bar and closing-rate strip, a coloured header hood and a ground level operator panel.
Apron Floodlight Mast (Airport Terminal and Ground Operations)
Twelve metre apron floodlight mast: a tapered pole on a cast pad with a climbing ladder, a head frame carrying five raked floodlights, a rear walk rail and a red obstruction light on the crown.
Taxiway Sign (Airport Terminal and Ground Operations)
Frangible taxiway guidance sign: a low double-sided board on two breakaway posts with a yellow direction panel and a dark mandatory panel divided by a white bar, with blank legend blocks.
Snow Fence (Ski Resort and Snow Park)
Four metre orange mesh snow fence 1.35 m tall on three spruce stakes.
Box Feature (Ski Resort and Snow Park)
Four metre timber jib box with an ice-blue slick top and steel edge rails, raised on two steel supports.
Rail Kinked (Ski Resort and Snow Park)
Six metre flat-down-flat kinked rail dropping from 0.88 m to 0.45 m on four legs.
Rail Straight (Ski Resort and Snow Park)
Six metre round steel park rail 0.65 m high on three legs with base plates.
Kicker Small (Ski Resort and Snow Park)
Small snow kicker: 4.5 m concave take-off rising to a 1.2 m lip with a sloped back, 3.5 m wide, with orange lip markers.
Tabletop Jump (Ski Resort and Snow Park)
Fourteen metre tabletop jump: 4 m take-off ramp, 5 m flat table 1.5 m high and 4 m landing slope, 4.5 m wide, with marker poles at both table edges.
Kicker Large (Ski Resort and Snow Park)
Large snow kicker: 7 m concave take-off rising to a 2 m lip, 4.5 m wide, with orange lip markers.
Halfpipe Wall Right (Ski Resort and Snow Park)
Right halfpipe wall module, mirrored: 4 m radius transition, coping line and 2 m deck with the riding edge on the -X side.
Mogul Tile (Ski Resort and Snow Park)
Eight metre mogul field tile with sixteen offset snow bumps about 0.4 m high, ports on all four edges.