Free models · Game-ready GLB
Environments
Every historical environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
115 free GLB models
Trench Junction T (WW1 Trench Line 1917)
Three-way trench junction where a spur meets a straight run.
Classic chess starting position (Chess Set and Board)
32 pieces on 50 mm squares. White at +Z, h1 light, queens on matching colour. Six canonical sculpts shared between two material sets.
Connector Cases (Cold War Missile Silo and Command Bunker)
Every connector type asserted in one layout: straight to straight, straight to corner and corner to straight on the 4 metre fence grid, straight to end bay, a gate between two straights, and the launch tube mated to its headworks collar on the silo-tube port. Layout artifact...
Fenced Surface Site (Cold War Missile Silo and Command Bunker)
The hardstand above the silo inside a 52 by 40 metre security perimeter: forty straight fence bays, four corner bays and the gate with its sentry post, the headworks collar with the sliding blast door and exhaust duct, the personnel shaft head, the hardened entry portal, the...
Launch Control Capsule Interior (Cold War Missile Silo and Command Bunker)
The control capsule sectioned open along its length and carried on four shock isolator struts: two console banks facing the far wall with the commander and deputy chairs on their floor rails, three communications racks, the air handling unit, the authenticator safe, a bunk...
Silo Cutaway with Missile in the Tube (Cold War Missile Silo and Command Bunker)
The launch tube sectioned open with a two stage missile and shroud standing on the launch mount, three fixed grating platforms plus two retracted platform rings, the umbilical mast in the open sector, the headworks collar at grade with its run-off apron, the sliding blast...
Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)
A through station: a 4-6-0 and tender at the head of two carriages standing at the up platform, opposite platform, canopies, signal box, footbridge, semaphore signals, nameboard, water crane, lamps and platform traffic. Track modules chain on the 4 m grid and every vehicle...
Goods yard with turntable, engine shed and wagon sidings (Steam Era Railway and Rolling Stock)
A locomotive and goods yard: turntable and two road engine shed at one end, a coaling stage, water tower and goods shed, a shunter with a rake of wagons on the running line, a siding of mineral and hopper traffic behind a buffer stop, and a short 610 mm gauge line with its...
Connector cases for rail, narrow gauge rail, couplers and platforms (Steam Era Railway and Rolling Stock)
Assembly cases proving every declared port type: plain track chained straight to straight and into a curve, a turnout fed from a straight and leading into a diamond, a locomotive coupled to its tender and a van, two narrow gauge modules chained with a saddle tank coupled to a...
Cretaceous floodplain (Dinosaurs and Prehistoric Life)
Tyrannosaurus and Triceratops with nest and fern props. This is a compositional reconstruction, not a claim that every botanical prop is locality-specific.
Ice Age steppe (Dinosaurs and Prehistoric Life)
Mammoth adult and calf, woolly rhinoceros, giant deer and sabre-toothed cat at true relative scale; a broad Ice Age study arrangement rather than a single locality.
Feathered Nesting Colony (Primeval Frontier: Dinosaur Worlds)
A sheltered nesting area with three feathered species, two egg clutches, a hatchling and detailed fern canopies.
Fossil Ravine (Primeval Frontier: Dinosaur Worlds)
A dry prehistoric ravine with a horned predator, exposed bones, a weathered arch and a dormant volcanic cone.
River Hunters (Primeval Frontier: Dinosaur Worlds)
Two long-snouted predators on opposite banks of a sandy lagoon, with wetland vegetation and tracks.
Herbivore Migration (Primeval Frontier: Dinosaur Worlds)
A tall sauropod and horned herbivore cross a conifer grove with layered ground vegetation.
Dormant Volcanic Cone (Primeval Frontier: Dinosaur Worlds)
Cratered basalt cone with an open inner bowl and a skirt of fallen rocks.
Forest Habitat Base (Primeval Frontier: Dinosaur Worlds)
Seventeen-metre grassy platform with a flat playable surface at 0.38 m and an earthen edge.
Lagoon Habitat Base (Primeval Frontier: Dinosaur Worlds)
Sixteen-metre sandy platform around an inset opaque teal lagoon; flat rim at 0.38 m.
Tidal Observatory starter scene
A composed tidal observatory scene with named objects. Use it as a starting layout for a web or mobile game.