Free models · Game-ready GLB
Environments
Every low-poly environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
169 free GLB models
Highland Terrace Village (Andean Terraces and Stone Village)
A 56 m by 40 m highland smallholding: a stone and thatch village on the valley floor under four rows of farmed terraces, with a gorge and its rope footbridge along the east side. The floor carries the dwelling, the field hut, the raised storehouse and the granary round a...
Tented Safari Camp and Bush Lodge (Safari Camp and Bush Lodge)
A working tented camp on a 42 m square of red savanna. Four canvas guest tents stand along the front with their flaps tied back, each on its own deck with a bed under a net frame, a wash stand and a lantern, linked by a raised walkway to the fire. The lodge front and its open...
Dry Riverbed Module (Safari Camp and Bush Lodge)
A 6 m square of sand river: a 3.0 m bed of pale sand between two cut banks, scattered with rounded stones, a washed down dead branch and grass on the bank edges. Shares the ground module ports.
Water Hole Edge Module (Safari Camp and Bush Lodge)
A 6 m ground module with a 3.6 m pan sunk into it: a churned mud rim, a flat sheet of green standing water, boulders round the lip and grass on the approach. The water is a flat plane and does not move: a surface needs a shader. Shares the ground ports.
Savanna Ground Module, Dust (Safari Camp and Bush Lodge)
A 6 m square of bare red savanna dust 0.12 m thick, with five flat patches of low scrub and a few embedded stones. Edge ports on all four sides tile it into a continuous ground with the track, riverbed and water hole modules.
Savanna Ground Module, Dry Grass (Safari Camp and Bush Lodge)
The same 6 m ground module in the second tone: bleached dry grass instead of bare dust, for laying a patchwork of the two across a plot. The geometry is unchanged.
Steppe Field Station (Radio Telescope Array and Field Station)
A radio astronomy field station laid on its own ground: a nine metre dish, a six metre dish and a three metre dish across the back of the plot at three different pointings, a fourth mount going up on its traverse rails beside them with the pedestal, counterweight and feed...
Dark Steppe Ground Module (Radio Telescope Array and Field Station)
The darker tone of the same eight metre ground module, for breaking up a large plot so it does not read as one flat colour.
Pale Steppe Ground Module (Radio Telescope Array and Field Station)
An eight metre ground module in pale dry earth with small stones scattered across it, ported on all four edges so a plot is tiled from it.
Roadside diner and motel stop (Retro Diner and Roadside Motel)
A whole mid century roadside stop, laid out as a place rather than a lineup. The stainless diner car is built from shell modules with a streamlined nose, a glazed window wall and an entrance door, and it is deliberately left open topped with only the chrome roofline band as a...
Wreck on the Sand Flats (Sunken City and Underwater Ruins)
A 28 by 28 m stretch of open seabed with the broken hull, frames, mast, rudder and anchor of one ship, its cargo of amphorae and crates spilled around it, and a treasure chest sunk in the sand. Kelp, coral and grass have started on the wreck. A second place for the pack, at...
Drowned Temple Precinct (Sunken City and Underwater Ruins)
A 36 by 36 m drowned precinct on a silted seabed: a raised temple platform with its colonnade, statue base and braziers, reached by a stepped terrace from a cracked paved plaza with a mosaic, a fountain, a sundial and a well. A precinct wall with one standing doorway closes...
Stone Step Module (Sunken City and Underwater Ruins)
Four metre stepped terrace module: three 0.3 m steps climbing one bay to a landing at Y 1.16 m, on the shared silt bed.
Sand Drift Module (Sunken City and Underwater Ruins)
Four metre seabed module with a long diagonal sand drift about 0.3 m proud of the bed, for burying the foot of a wall or a wreck.
Cracked Paving Module (Sunken City and Underwater Ruins)
Four metre paving module of sixteen worn slabs on a 1 m pitch, two lifted out and two tipped, with silt and weed in the open joints.
Mosaic Floor Plate (Sunken City and Underwater Ruins)
Four metre mosaic module: a 3.3 m field of tesserae in concentric abstract bands with tiles missing, laid over the shared silt bed.
Silted Floor Module (Sunken City and Underwater Ruins)
Four metre silted seabed module with soft drifts and scattered pebbles, bed surface at Y 0.18 m.
Confectionery Works Floor (Chocolate and Confectionery Factory)
A 40 by 30 m confectionery works on one epoxy floor, walled at the back and both ends and deliberately left open topped so the whole plant is visible and walkable from above. The bean line runs along the back wall: sack stacks, the roaster, the winnower, the pin mill, the...
Light Station and Rocky Point (Lighthouse and Rocky Coast)
A working light station on a rocky point, 54 by 36 m of continuous ground modules under a cliff. The tower stands out on the point in nine stacked pieces with its gallery, lantern and dome; the keeper's cottage, outbuilding, fuel store and walled garden sit back on the turf,...
Foam Edge Plate (Lighthouse and Rocky Coast)
Broken water where the sea meets the rock: a 6 m strip of white foam 0.9 m wide with eleven overlapping crests along it. Lay it on the water modules against the shore, end port to end port.
Cliff Face Module (Lighthouse and Rocky Coast)
Cliff backdrop in 6 m bays: five courses of weathered rock rising 4.3 m to a turfed lip, 1.4 m deep, with end ports so a run of bays makes a continuous headland behind the shore.
Sea Water Plane Module (Lighthouse and Rocky Coast)
The water: a 6 m square plane of gently faceted sea 0.35 m thick, sharing the edge ports of the land modules so the shoreline is a step in one continuous ground rather than a hole in it.
Shingle Beach Module (Lighthouse and Rocky Coast)
Shingle module for the strand line: a 6 m square of pale pebble bank 1.5 m thick with twenty two graded cobbles and two rock outcrops loose on the surface. Tiles with the rock shelf and the water plane on its edge ports.
Cliff Top Grass Module (Lighthouse and Rocky Coast)
Turf module for the headland behind the shore: a 6 m square of clifftop grass 1.5 m thick with two rock outcrops breaking through it and twenty two clumps of coarse grass. Shares the edge ports of the rock modules.