3DAssets.dev

Loading model

About

A 36 by 36 m drowned precinct on a silted seabed: a raised temple platform with its colonnade, statue base and braziers, reached by a stepped terrace from a cracked paved plaza with a mosaic, a fountain, a sundial and a well. A precinct wall with one standing doorway closes the south and west, two arches lead out to the east, and the wreck that struck the ruin lies broken across the north east corner. Kelp, coral, sea fans, grass and barnacles have taken the lot. Every model is static except the doorway leaf, the chest lid and the crystal cluster.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Drowned Temple Precinct (Sunken City and Underwater Ruins)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37000/v1/model.glb
Asset page: https://3dassets.dev/assets/sunken-city-and-underwater-ruins-drowned-d2ac3298-starter-scene
Description: A 36 by 36 m drowned precinct on a silted seabed: a raised temple platform with its colonnade, statue base and braziers, reached by a stepped terrace from a cracked paved plaza with a mosaic, a fountain, a sundial and a well. A precinct wall with one standing doorway closes...

- Dimensions (X × Y × Z): 37.262 × 6.05 × 36 metres
- Triangles: 27.9k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37000/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Drowned Temple Precinct (Sunken City and Underwater Ruins)

A 36 by 36 m drowned precinct on a silted seabed: a raised temple platform with its colonnade, statue base and braziers, reached by a stepped terrace from a cracked paved plaza with a mosaic, a fountain, a sundial and a well. A precinct wall with one standing doorway closes...

Download asset · 1.1 MB

More in Environments & Scenes

Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 164 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 161 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 147 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 145 ↓
Assembled soccer club ground (Football Soccer Stadium and Club Grounds)

Assembled soccer club ground (Football Soccer Stadium and Club Grounds)

105 by 68 m field with correctly opposed goals, four corner flags, touchline dugouts and six seated stand bays.

@3dassets6.1k tris · 144 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 141 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 139 ↓
Surf Beach Cove (Beach Surf and Paddle Kit)

Surf Beach Cove (Beach Surf and Paddle Kit)

A busy surf beach cove: lifeguard tower and patrol flags, a hire hut with stocked board racks, shower and changing tents, sunbathers under umbrellas with towels, chairs and coolers, a volleyball court and sand castle, and paddleboards, a kayak and a jet ski inside the buoyed...

@3dassets208k tris · 135 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 127 ↓
Airship dock with the ship moored and the erecting shed at work (Steampunk Airship Dock and Workshop)

Airship dock with the ship moored and the erecting shed at work (Steampunk Airship Dock and Workshop)

A working airship dock on one continuous riveted deck: a small rigid airship moored nose first to the lattice mast with its keel, gondola and two engine cars slung under the envelope, a boarding stair up to the gondola door, the boiler house and gas plant piped out along the...

@3dassets56.9k tris · 118 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 106 ↓
Fountain square at site A (Tactical Shooter Hill Town)

Fountain square at site A (Tactical Shooter Hill Town)

A Mediterranean hill town square set up as objective site A. Two closed and roofed two storey houses face each other across cobbled ground, one with a balcony over a courtyard gate, and a flat roofed block with an arched passage closes the back. The square is furnished with...

@3dassets107k tris · 96 ↓

Similar assets

Temple Platform Plinth (Jungle Temple and Stone City)

Temple Platform Plinth (Jungle Temple and Stone City)

Free 3D model of a 6 m stone temple platform: a low coursed limestone plinth with a capping slab, a stucco band and a little fallen stone on its head.

@3dassets2.1k tris · 15 ↓
Temple Platform Module (Sunken City and Underwater Ruins)

Temple Platform Module (Sunken City and Underwater Ruins)

Four metre temple platform module in two coursed courses with a slab deck at Y 1.16 m, matching the stepped terrace so a raised precinct can be any size.

@3dassets444 tris · 14 ↓
Raised Pole Platform (Prehistoric Survivor Settlement)

Raised Pole Platform (Prehistoric Survivor Settlement)

Raised Pole Platform: 2 × 0.8 × 2 m nominal survival platform assembly.

@3dassets1.1k tris · 10 ↓
Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)

Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)

A 2 by 2 m raised platform at 900 mm: a pale deck on a boxed dark frame with a brushed rail round three sides, a cyan kick band under the deck edge and the fourth side left open for the ramp. Ported on all four deck edges.

@3dassets1.5k tris · 13 ↓
Pyramid Base Tier (Jungle Temple and Stone City)

Pyramid Base Tier (Jungle Temple and Stone City)

Free 3D model of the base tier of a jungle stone pyramid: a 12 m coursed limestone platform with a battered face, a red stucco cornice and moss in the lower joints.

@3dassets6.1k tris · 11 ↓
Serpent Statue (Jungle Temple and Stone City)

Serpent Statue (Jungle Temple and Stone City)

Free 3D model of a coiled feathered serpent statue: a 2.6 m carved stone snake wound up a spiral on a plinth, head raised and plumed.

@3dassets8.0k tris · 10 ↓
Stone Brazier (Jungle Temple and Stone City)

Stone Brazier (Jungle Temple and Stone City)

Free 3D model of a carved stone brazier: a turned limestone bowl on a fluted foot with a charred bed of wood in it, for a temple plaza or a stair head.

@3dassets1.8k tris · 10 ↓
Temple Flagpole (Indian Bazaar Street and Temple)

Temple Flagpole (Indian Bazaar Street and Temple)

The flagpole beside a shrine: a stepped stone base, a tapered steel shaft with a brass collar and ball at the head, and a saffron pennant with a red hem hanging from it. 6.4 m tall on a 1 m base. The pennant is modelled solid and is static.

@3dassets228 tris · 8 ↓
Statue Base (Sunken City and Underwater Ruins)

Statue Base (Sunken City and Underwater Ruins)

Moulded statue base 1.7 m square and 1.2 m tall with an abstract carved panel and the broken feet of the figure still on the top.

@3dassets336 tris · 12 ↓
Raised Platform Stage (Martial Arts Dojo and Fight Stages)

Raised Platform Stage (Martial Arts Dojo and Fight Stages)

Eight-metre raised stage deck with skirted sides.

@3dassets72 tris · 11 ↓
Post Base Shoe (Modular Survival Base Builder)

Post Base Shoe (Modular Survival Base Builder)

Post Base Shoe: 0.3 × 0.3 × 0.3 m nominal survival bracket assembly.

@3dassets132 tris · 14 ↓
Stone Base Tower Platform (Feudal Japan Castle Town)

Stone Base Tower Platform (Feudal Japan Castle Town)

Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret.

@3dassets2.3k tris · 11 ↓