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About
Cast bed lathe on two green pedestals: twin steel ways, a headstock with the drive spindle, a tailstock on its quill, a charcoal banjo carrying the steel tool rest and a turned blank between centres that spins with the spindle. Free 3D model for woodworking, joinery and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.70 by 1.41 by 0.54 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: spin. No skinning. The tailstock, the banjo, the tool rest, the locking levers and the belt inside the headstock are modelled solid; the spindle and the blank on it turn, and the tool rest stays where the turner set it. No manufacturer names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wood lathe with tool rest, 1.9 m (Woodworking Workshop and Joinery)” asset in my project. Model: https://cdn.3dassets.dev/assets/34247/v1/model.glb Asset page: https://3dassets.dev/assets/woodworking-workshop-and-joinery-woodworking-workshop--6ea6f387 Description: Cast bed lathe on two green pedestals: twin steel ways, a headstock with the drive spindle, a tailstock on its quill, a charcoal banjo carrying the steel tool rest and a turned blank between centres that spins with the spindle. - Dimensions (X × Y × Z): 1.7 × 1.41 × 0.54 metres - Triangles: 2.7k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34247/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wood lathe with tool rest, 1.9 m (Woodworking Workshop and Joinery)
Cast bed lathe on two green pedestals: twin steel ways, a headstock with the drive spindle, a tailstock on its quill, a charcoal banjo carrying the steel tool rest and a turned blank between centres that spins with the spindle.