
About
Free 3D low poly hunting bow for survival games: a 1.3 m recurve of twelve tapered stave sections with a wrapped grip and a pale cord strung tip to tip, laid flat. Dimensions 1.32 x 0.06 x 0.24 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Laid flat along X with the string toward +Z and the origin on the footprint. Static, and honestly so: the limbs and string flex, which no rigid node transform can show. Static geometry: no rig, animation, collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hunting Bow (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27484/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-hunting-bow-013f7908 Description: Free 3D low poly hunting bow for survival games: a 1.3 m recurve of twelve tapered stave sections with a wrapped grip and a pale cord strung tip to tip, laid flat. - Dimensions (X × Y × Z): 1.315 × 0.055 × 0.245 metres - Triangles: 268 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27484/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Hunting Bow (Wipe Day Survival Island) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hunting Bow (Wipe Day Survival Island) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hunting Bow (Wipe Day Survival Island) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hunting Bow (Wipe Day Survival Island)
Free 3D low poly hunting bow for survival games: a 1.3 m recurve of twelve tapered stave sections with a wrapped grip and a pale cord strung tip to tip, laid flat.