{"data":{"id":"27484","slug":"wipe-day-survival-island-hunting-bow-013f7908","title":"Hunting Bow (Wipe Day Survival Island)","summary":"Free 3D low poly hunting bow for survival games: a 1.3 m recurve of twelve tapered stave sections with a wrapped grip and a pale cord strung tip to tip, laid flat.","description":"Free 3D low poly hunting bow for survival games: a 1.3 m recurve of twelve tapered stave sections with a wrapped grip and a pale cord strung tip to tip, laid flat. Dimensions 1.32 x 0.06 x 0.24 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Laid flat along X with the string toward +Z and the origin on the footprint. Static, and honestly so: the limbs and string flex, which no rigid node transform can show. Static geometry: no rig, animation, collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.","status":"published","url":"https://3dassets.dev/assets/wipe-day-survival-island-hunting-bow-013f7908","cdnUrl":"https://cdn.3dassets.dev/assets/27484/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wipe-day-survival-island-hunting-bow-013f7908","thumbnailUrl":"https://cdn.3dassets.dev/assets/27484/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27484/v1/poster.webp","blurhash":"U484Vo?H01%e-:^+t7E100NF~pM|4.00V@~V","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15316,"triangles":268,"vertices":804,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.657689094543457,-0.0000041962950302100455,-0.02400183182716903],"max":[0.657689094543457,0.05500419599700698,0.22092581993970473]},"sizeMeters":[1.315,0.055,0.245],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T23:51:04.001Z","updatedAt":"2026-09-07T23:51:04.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27484/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HuntingBowWipeDaySurvivalIsland(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27484/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27484/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27484/v1/model.glb\" alt=\"Hunting Bow (Wipe Day Survival Island)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27484/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27484/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}