
About
Broad iron snow shovel with cedar shaft and cranberry D-grip, upright on its blade. Original Winter Hearth Village design in the hearth-lp-v1 palette. Metres, +Y up, +Z front, ground contact at Y=0. Static flat-shaded geometry with standard PBR materials; no textures, rig, animation, collision or interior unless described.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Snow Shovel (Winter Hearth Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/21846/v1/model.glb Asset page: https://3dassets.dev/assets/winter-hearth-village-snow-shovel-87c3f108 Description: Broad iron snow shovel with cedar shaft and cranberry D-grip, upright on its blade. - Dimensions (X × Y × Z): 0.46 × 1.422 × 0.09 metres - Triangles: 140 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21846/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Snow Shovel (Winter Hearth Village) with my AI development tools?
How do I get started?
Which game engines and tools can I use Snow Shovel (Winter Hearth Village) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Snow Shovel (Winter Hearth Village) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Snow Shovel (Winter Hearth Village)
Broad iron snow shovel with cedar shaft and cranberry D-grip, upright on its blade.