
About
A tracer round for fast fire. The main streak is a swept lens section that swells behind the head and pinches at both ends, the head carries a stretched bead and a small lathed nose cap, and two thinner wisps run alongside it. Bounding size 0.12 by 0.11 by 0.93 m, metres, +Y up, +Z forward. Origin: free. The origin is the centre of the projectile body, on the travel axis, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.06 m below and 0.06 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tracer streak (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8397/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-tracer-streak-c608b4e3 Description: A long lozenge tracer with a hot head bead, a bright nose cap and two thin outrider wisps. - Dimensions (X × Y × Z): 0.116 × 0.11 × 0.932 metres - Triangles: 588 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8397/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Tracer streak (VFX Mesh Library)
A long lozenge tracer with a hot head bead, a bright nose cap and two thin outrider wisps.