
About
Straight crypt corridor cell on the 4 m grid: 3 m clear passage between 0.5 m walls under a pointed barrel vault with a crown at 3 m, transverse ribs at each joint and flagstone floor. Dimensions 4.00 x 3.20 x 4.00 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with the origin on the 4 m grid centre. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Connectors: south (passage), north (passage). Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crypt Corridor Straight (Vampire Crypt and Gothic Cathedral)” asset in my project. Model: https://cdn.3dassets.dev/assets/22971/v1/model.glb Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-crypt-corridor-stra-c48b3b55 Description: Straight crypt corridor cell on the 4 m grid: 3 m clear passage between 0.5 m walls under a pointed barrel vault with a crown at 3 m, transverse ribs at each joint and flagstone floor. - Dimensions (X × Y × Z): 4.002 × 3.2 × 4.002 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22971/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Crypt Corridor Straight (Vampire Crypt and Gothic Cathedral)
Straight crypt corridor cell on the 4 m grid: 3 m clear passage between 0.5 m walls under a pointed barrel vault with a crown at 3 m, transverse ribs at each joint and flagstone floor.