
About
Cutaway nave on a raised 3 m datum with paired arcade walls, west rose portal and pews; a stair descends on the south side to a connected roofless tomb chamber. Roof modules are deliberately omitted for inspection. Static geometry, no collision or navigation.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cathedral Nave and Crypt (Vampire Crypt and Gothic Cathedral)” asset in my project. Model: https://cdn.3dassets.dev/assets/23058/v1/model.glb Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-cathe-1cf3c5bb-starter-scene Description: Cutaway nave on a raised 3 m datum with paired arcade walls, west rose portal and pews; a stair descends on the south side to a connected roofless tomb chamber. Roof modules are deliberately omitted for inspection. Static geometry, no collision or navigation. - Dimensions (X × Y × Z): 12.619 × 20.3 × 16.763 metres - Triangles: 10.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23058/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cathedral Nave and Crypt (Vampire Crypt and Gothic Cathedral)
Cutaway nave on a raised 3 m datum with paired arcade walls, west rose portal and pews; a stair descends on the south side to a connected roofless tomb chamber. Roof modules are deliberately omitted for inspection. Static geometry, no collision or navigation.