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About
An infected adult kitchen worker 1.79 m tall including the hat: heavy build, double-breasted jacket with three-quarter sleeves, tall soft hat, long apron with a waist tie and flat clogs. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infected kitchen chef (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/11988/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-walker-kitchen-chef-14c763c3 Description: Stout kitchen worker in a double-breasted jacket, tall soft hat and long apron. - Dimensions (X × Y × Z): 0.624 × 1.79 × 0.496 metres - Triangles: 6.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11988/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Infected kitchen chef (Zombie Horde and Infected Characters)
Stout kitchen worker in a double-breasted jacket, tall soft hat and long apron.