{"data":{"id":"11988","slug":"undead-horde-and-infected-variants-walker-kitchen-chef-14c763c3","title":"Infected kitchen chef (Zombie Horde and Infected Characters)","summary":"Stout kitchen worker in a double-breasted jacket, tall soft hat and long apron.","description":"An infected adult kitchen worker 1.79 m tall including the hat: heavy build, double-breasted jacket with three-quarter sleeves, tall soft hat, long apron with a waist tie and flat clogs. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.","status":"published","url":"https://3dassets.dev/assets/undead-horde-and-infected-variants-walker-kitchen-chef-14c763c3","cdnUrl":"https://cdn.3dassets.dev/assets/11988/v1/model.glb","downloadUrl":"https://3dassets.dev/download/undead-horde-and-infected-variants-walker-kitchen-chef-14c763c3","thumbnailUrl":"https://cdn.3dassets.dev/assets/11988/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/11988/v1/poster.webp","blurhash":"U69%*V-;0001_3xu4.D%00M{?bxu00M{~q-:","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":302884,"triangles":6224,"vertices":18672,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.3118553917834446,0,-0.24807795207041042],"max":[0.3118553917834446,1.789918303489685,0.24813787792713948]},"sizeMeters":[0.624,1.79,0.496],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T15:07:05.180Z","updatedAt":"2026-09-07T21:20:41.582Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/11988/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InfectedKitchenChefZombieHordeAndInfectedCharacters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/11988/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/11988/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/11988/v1/model.glb\" alt=\"Infected kitchen chef (Zombie Horde and Infected Characters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/11988/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/11988/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}