
About
Splinter-proof shelter 2.4 x 1.6 m and 0.80 m tall: two courses of sandbags under timber beams and boards. Dimensions 2.40 x 0.74 x 1.60 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Splinter-Proof Shelter (WW1 Trench Line 1917)” asset in my project. Model: https://cdn.3dassets.dev/assets/24062/v1/model.glb Asset page: https://3dassets.dev/assets/trench-line-1917-splinter-proof-shelter-03dfe62c Description: Low sandbag shelter under a beamed and boarded roof. - Dimensions (X × Y × Z): 2.4 × 0.74 × 1.6 metres - Triangles: 192 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24062/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Splinter-Proof Shelter (WW1 Trench Line 1917)
Low sandbag shelter under a beamed and boarded roof.