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About
Cable drum on a charcoal stand 0.6 m tall: a blue 110 V drum wound with cable that turns on its spindle, four outlet sockets on the hub face, a thermal cut out button, a carry handle and a plug hooked on the frame. Free 3D model for tool hire, construction and plant yard game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.53 by 0.65 by 0.38 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: spin. No skinning. The wound cable is modelled as solid coils and travels with the drum; the plug on its tail is modelled hooked on the frame and never moves. No tool, plant or hire company names, badges or artwork anywhere: every livery is invented and every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “110 V extension lead drum (Tool Hire Depot and Plant Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/35319/v1/model.glb Asset page: https://3dassets.dev/assets/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-94a6ecfd Description: Cable drum on a charcoal stand 0.6 m tall: a blue 110 V drum wound with cable that turns on its spindle, four outlet sockets on the hub face, a thermal cut out button, a carry handle and a plug hooked on the frame. - Dimensions (X × Y × Z): 0.525 × 0.65 × 0.38 metres - Triangles: 1.1k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35319/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
110 V extension lead drum (Tool Hire Depot and Plant Yard)
Cable drum on a charcoal stand 0.6 m tall: a blue 110 V drum wound with cable that turns on its spindle, four outlet sockets on the hub face, a thermal cut out button, a carry handle and a plug hooked on the frame.