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About
A glazed sterile store: an open carcass on a dark plinth with three loaded shelves behind a pair of framed glass doors, and a coloured header above them. Overall 0.90 by 1.65 by 0.43 m (X by Y by Z). Metre units, +Y up, the side a client or an artist approaches from toward +Z, resting on y=0. The carcass is open sided with its shelves modelled, so whatever is inside reads the moment a door opens. Both leaves hinge on their outer edges. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sterile Store Cabinet (Tattoo and Piercing Studio)” asset in my project. Model: https://cdn.3dassets.dev/assets/34538/v1/model.glb Asset page: https://3dassets.dev/assets/tattoo-and-piercing-studio-sterile-store-cabinet-a33777ba Description: A glazed sterile store: an open carcass on a dark plinth with three loaded shelves behind a pair of framed glass doors, and a coloured header above them. - Dimensions (X × Y × Z): 0.9 × 1.645 × 0.431 metres - Triangles: 3.2k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34538/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sterile Store Cabinet (Tattoo and Piercing Studio)
A glazed sterile store: an open carcass on a dark plinth with three loaded shelves behind a pair of framed glass doors, and a coloured header above them.