
About
The universal holding cabinet with its glazed door swung open on the hinge, exposing the tray runners and loaded trays. Dimensions 0.86 by 1.42 by 1.23 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Named pivoted nodes: cabinet-door. All signage geometry is blank and unbranded. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Universal holding cabinet, door open (Fast Food Counter and Drive-Thru)” asset in my project. Model: https://cdn.3dassets.dev/assets/16211/v1/model.glb Asset page: https://3dassets.dev/assets/fast-food-and-drive-thru-holding-cabinet-door-open-1b2f4d59 Description: The universal holding cabinet with its glazed door swung open on the hinge, exposing the tray runners and loaded trays. - Dimensions (X × Y × Z): 0.859 × 1.42 × 1.23 metres - Triangles: 2.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16211/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Universal holding cabinet, door open (Fast Food Counter and Drive-Thru)
The universal holding cabinet with its glazed door swung open on the hinge, exposing the tray runners and loaded trays.