3DAssets.dev

Loading model

About

The same two door stores locker at 920 mm, which is what goes under a bunk run or against a bulkhead where a tall one would not clear the deckhead. Both doors swing on the door-1 and door-2 nodes. Metre units, +Y up, the operator side toward +Z, resting on y=0. Named pivoted nodes: door-1, door-2. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Stores Locker, Low (Submarine Interior and Control Room)” asset in my project.

Model: https://cdn.3dassets.dev/assets/36509/v1/model.glb
Asset page: https://3dassets.dev/assets/submarine-interior-and-control-room-stores-locker-low-aacc5953
Description: The same two door stores locker at 920 mm, which is what goes under a bunk run or against a bulkhead where a tall one would not clear the deckhead. Both doors swing on the door-1 and door-2 nodes.

- Dimensions (X × Y × Z): 0.94 × 0.94 × 0.504 metres
- Triangles: 640
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36509/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Stores Locker, Low (Submarine Interior and Control Room)

The same two door stores locker at 920 mm, which is what goes under a bunk run or against a bulkhead where a tall one would not clear the deckhead. Both doors swing on the door-1 and door-2 nodes.

Download asset · 23.7 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 6 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 4 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓
Folding Fishing Stool (Fishing Harbour and Boats)

Folding Fishing Stool (Fishing Harbour and Boats)

Cross-braced stool with woven canvas seat, capped tubing and hinge bolts.

@3dassets292 tris · 4 ↓
Insulated Catch Cooler (Fishing Harbour and Boats)

Insulated Catch Cooler (Fishing Harbour and Boats)

Rounded hard cooler with recessed lid, two buckled straps, drain plug and side handles.

@3dassets448 tris · 4 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 3 ↓

Similar assets

Stores Locker (Submarine Interior and Control Room)Animated

Stores Locker (Submarine Interior and Control Room)

A 920 mm two door stores locker 1.94 m tall with a plinth, a capping rail, drop handles and a plain coloured label strip on each door. Both doors swing on the door-1 and door-2 nodes. The labels are colour only, so nothing is named.

@3dassets640 tris
Staff locker bank, six door (Office Lobby and Building Facilities)Animated

Staff locker bank, six door (Office Lobby and Building Facilities)

A 1.2 m by 1.8 m six-door staff locker bank: a chamfered carcass on a recessed plinth with a sloping top, two tiers of three doors with vent louvres, cam locks and card windows, each door a named pivoted node.

@3dassets2.8k tris
Staff locker bank, four doors (Parcel Depot and Sorting Hall)Animated

Staff locker bank, four doors (Parcel Depot and Sorting Hall)

Four door staff locker bank 2.4 m wide and 2 m tall: a grey carcass on a plinth with blue doors, charcoal handles, punched vents, blank cream name cards and a sloped top, and every door swings open.

@3dassets348 tris
Six-Door Locker Bank, One Door Open (Gym and Fitness Studio)Animated

Six-Door Locker Bank, One Door Open (Gym and Fitness Studio)

The same locker bank with the middle lower leaf standing open on its hinge, for dressing a changing room without animating it. The other five leaves still swing.

@3dassets2.9k tris
Six Door Locker Bank, One Door Open (Community Sports Hall and Changing Rooms)Animated

Six Door Locker Bank, One Door Open (Community Sports Hall and Changing Rooms)

The same locker bank with one middle leaf standing open on its hinge, for dressing a changing room without animating it. The other five leaves still swing.

@3dassets1.9k tris
Locker bank, six door (Downtown Office Interiors)Animated

Locker bank, six door (Downtown Office Interiors)

A six-door staff locker bank, two columns by three tiers at 0.3 m by 0.43 m per door: vented fronts, pull rails and lock barrels, each leaf a named node pivoted on its hinge.

@3dassets3.3k tris
Mesh Store Door (Underground Bunker and Survivor Hideout)Animated

Mesh Store Door (Underground Bunker and Survivor Hideout)

Mesh Store Door: 0.94 × 2.1 × 0.14 m nominal survival door assembly.

@3dassets344 tris
Click and collect locker bank (Hardware Store and DIY Warehouse)Animated

Click and collect locker bank (Hardware Store and DIY Warehouse)

A 1.6 m collection locker bank: twelve lockers in three sizes with named, pivoted doors, a keypad terminal column and a plinth, standing 2.0 m tall.

@3dassets2.8k tris
Staff locker bank, one door open (Office Lobby and Building Facilities)Animated

Staff locker bank, one door open (Office Lobby and Building Facilities)

The same six-door staff locker bank with the second door swung open through sixty-three degrees, showing the compartment back panel.

@3dassets2.9k tris
Locker bank, six door (Police Station and Detective Office)Animated

Locker bank, six door (Police Station and Detective Office)

A six door personal locker bank, 900 mm wide and 1.79 m tall: each painted door is a named hinge node with louvre slots, a cam lock and a blank name card.

@3dassets3.1k tris
Watertight Bulkhead with Dogged Door (Submarine Interior and Control Room)Animated

Watertight Bulkhead with Dogged Door (Submarine Interior and Control Room)

A watertight bulkhead filling a 3.5 m internal hull: stiffened plating, a bolted blank inspection plate and a 720 by 1520 mm oval doorway with a 200 mm sill, closed by a dogged door. The leaf carries six dogs and its dogging wheel and swings on the door node.

@3dassets2.2k tris
Locker bank, six door with one open (Downtown Office Interiors)Animated

Locker bank, six door with one open (Downtown Office Interiors)

The six-door locker bank with its lower left leaf swung ninety degrees open, showing the internal shelf and hanging rail.

@3dassets3.4k tris