
About
Stock car raised on pit jack. Bounds 2.330 x 2.078 x 5.411 metres X/Y/Z. +Y up, nose +Z. Named wheel pivots where present. Clips: wheel-roll, doors-open, bonnet-open. Rigid node transforms, no skinning. No collision or navigation data. Banked turns include a flat 5 m apron for placement; track ports distinguish flat and banked cross-sections.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Stock car raised on pit jack (Stock Car Oval Speedway)” asset in my project. Model: https://cdn.3dassets.dev/assets/16957/v1/model.glb Asset page: https://3dassets.dev/assets/stock-car-oval-speedway-stock-car-on-jack-044d063c Description: Stock car raised on pit jack in an original colourful speedway family. - Dimensions (X × Y × Z): 2.33 × 2.078 × 5.411 metres - Triangles: 8.1k - Animations: wheel-roll, doors-open, bonnet-open - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16957/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Stock car raised on pit jack (Stock Car Oval Speedway)
Stock car raised on pit jack in an original colourful speedway family.