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About
A 2 m astronaut figure with its right arm raised in a wave on a named shoulder pivot, rocking gently in a looped clip. White suit, gold visor, chest box, backpack and treaded boots. Overall 1.10 by 2.09 by 0.59 m (X by Y by Z). Metre units, +Y up, the display face toward +Z, resting on y=0. The raised right arm, glove included, is the arm-wave leaf on a pivot at the centre of the shoulder ball and rocks in the wave clip. Rests on its boots at y=0. Rigid node-transform clips: wave. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Astronaut Waving (Solar System and Astronauts)” asset in my project. Model: https://cdn.3dassets.dev/assets/39244/v1/model.glb Asset page: https://3dassets.dev/assets/solar-system-and-astronauts-astronaut-waving-0f97b8c2 Description: A 2 m astronaut figure with its right arm raised in a wave on a named shoulder pivot, rocking gently in a looped clip. White suit, gold visor, chest box, backpack and treaded boots. - Dimensions (X × Y × Z): 1.1 × 2.087 × 0.595 metres - Triangles: 18.7k - Animations: wave - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39244/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Astronaut Waving (Solar System and Astronauts)
A 2 m astronaut figure with its right arm raised in a wave on a named shoulder pivot, rocking gently in a looped clip. White suit, gold visor, chest box, backpack and treaded boots.