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About
A wheeled abrasive blast pot with a pressure vessel, a remote control handle, a hose reel of blast line, a nozzle in its rack and a bag of grit on the frame, for preparing a hull before paint. Overall 1.47 by 2.28 by 1.16 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the frame's footprint, the controls toward +Z. The blast hose and the nozzle line are modelled solid in one pose, and the blast stream is not modelled at all. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.
Use with an AI agent
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Use the “Mobile shot blast unit (Shipyard and Dry Dock)” asset in my project. Model: https://cdn.3dassets.dev/assets/37950/v1/model.glb Asset page: https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-shot-blast-e981f109 Description: A wheeled abrasive blast pot with a pressure vessel, a remote control handle, a hose reel of blast line, a nozzle in its rack and a bag of grit on the frame, for preparing a hull before paint. - Dimensions (X × Y × Z): 1.47 × 2.28 × 1.155 metres - Triangles: 412 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37950/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Mobile shot blast unit (Shipyard and Dry Dock)
A wheeled abrasive blast pot with a pressure vessel, a remote control handle, a hose reel of blast line, a nozzle in its rack and a bag of grit on the frame, for preparing a hull before paint.