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About
Standing thomsons gazelle with species-specific horns, cloven hooves, jointed legs and muzzle. Dimensions 0.33 × 1.33 × 1.84 metres. Smooth untextured natural materials, +Y up and +Z forward; feet at y=0, footprint-centred pivot. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Thomson's gazelle (African Savanna Animals)” asset in my project. Model: https://cdn.3dassets.dev/assets/6550/v1/model.glb Asset page: https://3dassets.dev/assets/savanna-wildlife-thomsons-gazelle-93889d0d Description: Standing thomsons gazelle with species-specific horns, cloven hooves, jointed legs and muzzle. - Dimensions (X × Y × Z): 0.331 × 1.334 × 1.838 metres - Triangles: 5.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/6550/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Thomson's gazelle (African Savanna Animals)
Standing thomsons gazelle with species-specific horns, cloven hooves, jointed legs and muzzle.