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About

Original weathered survival shelter. Nominal envelope 2m wide, 2.6m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form shelter; roof shed; walls back. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Woodshed Open Bay (Rural Scavenging Settlements)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18258/v1/model.glb
Asset page: https://3dassets.dev/assets/rural-scavenging-settlements-woodshed-open-bay-d23bf39f
Description: Woodshed Open Bay: 2 × 2.6 × 2 m nominal survival shelter assembly.

- Dimensions (X × Y × Z): 2.179 × 2.665 × 2.153 metres
- Triangles: 1.8k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18258/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Woodshed Open Bay (Rural Scavenging Settlements)

Woodshed Open Bay: 2 × 2.6 × 2 m nominal survival shelter assembly.

Download asset · 127.7 KB

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