
About
Original weathered survival cabinet. Nominal envelope 1.2m wide, 0.65m high, 0.6m deep; applied framing, handles or rails can extend beyond this. Construction: form cabinet; shape cubby; shelves 1. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wardrobe Open Luggage Bay (Lootable Apartment Interiors)” asset in my project. Model: https://cdn.3dassets.dev/assets/19948/v1/model.glb Asset page: https://3dassets.dev/assets/suburban-outbreak-interiors-wardrobe-open-luggage-bay-2dc0ede8 Description: Wardrobe Open Luggage Bay: 1.2 × 0.65 × 0.6 m nominal survival cabinet assembly. - Dimensions (X × Y × Z): 1.2 × 0.65 × 0.621 metres - Triangles: 120 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19948/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Wardrobe Open Luggage Bay (Lootable Apartment Interiors)
Wardrobe Open Luggage Bay: 1.2 × 0.65 × 0.6 m nominal survival cabinet assembly.