
About
A 1.44 m headless abstract mannequin: a sculpted trunk closed with a turned neck cap, straight limbs and a minimal silhouette, on a rod and disc base for window and plinth display. The featureless neck cap and plain limbs suit window schemes where the garment, not the figure, carries the display. Dimensions 0.43 by 1.44 by 0.34 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Abstract headless mannequin (Retail Store Fixtures and Mall)” asset in my project. Model: https://cdn.3dassets.dev/assets/25267/v1/model.glb Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-mannequin-abstract-head-c8ab989a Description: A 1.44 m headless abstract mannequin: a sculpted trunk closed with a turned neck cap, straight limbs and a minimal silhouette, on a rod and disc base for window and plinth display. - Dimensions (X × Y × Z): 0.425 × 1.44 × 0.343 metres - Triangles: 2.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25267/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Abstract headless mannequin (Retail Store Fixtures and Mall)
A 1.44 m headless abstract mannequin: a sculpted trunk closed with a turned neck cap, straight limbs and a minimal silhouette, on a rod and disc base for window and plinth display.